2020 | J O Torio, R T Bigueras, D E Maligat, Jr., M A Arispe, and J S Dela Cruz
This paper proposes a gamification framework for digital logic gates to improve student engagement. Gamification involves applying game design elements in non-game contexts to enhance engagement and motivation. The study identifies five main principles of gamification: goal orientation, achievement, reinforcement, competition, and fun orientation. These principles are derived from the Mechanics, Dynamics, Emotion (MDE) framework. The framework includes design elements such as story and rules, points or scores, levels, challenges/quests, leaderboards, and time constraints. These elements are essential for creating an engaging learning experience. The study also identifies engagement parameters that can be used to measure student engagement in gamified learning. The proposed framework provides a guide for developing gamified learning applications in digital logic, focusing on principles, design elements, and engagement parameters. The framework aims to standardize the development process of gamified learning in digital logic subjects. The study emphasizes the importance of gamification in education, particularly in digital logic, as it can enhance student motivation, engagement, and learning outcomes. The framework is designed to help educators and developers create effective gamified learning applications that improve student engagement and learning experiences.This paper proposes a gamification framework for digital logic gates to improve student engagement. Gamification involves applying game design elements in non-game contexts to enhance engagement and motivation. The study identifies five main principles of gamification: goal orientation, achievement, reinforcement, competition, and fun orientation. These principles are derived from the Mechanics, Dynamics, Emotion (MDE) framework. The framework includes design elements such as story and rules, points or scores, levels, challenges/quests, leaderboards, and time constraints. These elements are essential for creating an engaging learning experience. The study also identifies engagement parameters that can be used to measure student engagement in gamified learning. The proposed framework provides a guide for developing gamified learning applications in digital logic, focusing on principles, design elements, and engagement parameters. The framework aims to standardize the development process of gamified learning in digital logic subjects. The study emphasizes the importance of gamification in education, particularly in digital logic, as it can enhance student motivation, engagement, and learning outcomes. The framework is designed to help educators and developers create effective gamified learning applications that improve student engagement and learning experiences.