Benkangen game: Digital media in elementary school Indonesian language

Benkangen game: Digital media in elementary school Indonesian language

May 2024 | Mar'atussolicah, Hamidulloh Ibd, Muhammad Fadloli Al-Hakim, Faizah Faizah, Aniqoh Aniqoh, Mahsun Mahsun
This study presents the development of the Benkangen game, a digital learning media for Indonesian language in elementary schools based on Magelang local wisdom. The research used the ADDIE model (Analysis, Design, Development, Implementation, Evaluation) to develop the game, which incorporates elements of Magelang local wisdom, such as puzzles and cultural elements. The game features include interactive quizzes, puzzles, and multimedia elements, and is developed using Microsoft PowerPoint, iSpring Free 9, and Web2Apk builder. The game is designed to be engaging and interactive, with a focus on improving students' understanding of Indonesian language materials. The study involved 25 teachers and 66 students from 10 elementary schools in Magelang district and city. The results showed that the Benkangen game is feasible and effective in improving students' learning outcomes, with a high level of satisfaction from both teachers and students. The game is considered a novel development that integrates local wisdom into digital learning media, and has the potential to be used in future research to explore more innovative and creative games for Indonesian language learning. The study also highlights the importance of integrating local wisdom into digital learning media to enhance students' learning experiences and cultural understanding. The research contributes to the development of digital learning media in Indonesian language education, and provides a model for future research in this area.This study presents the development of the Benkangen game, a digital learning media for Indonesian language in elementary schools based on Magelang local wisdom. The research used the ADDIE model (Analysis, Design, Development, Implementation, Evaluation) to develop the game, which incorporates elements of Magelang local wisdom, such as puzzles and cultural elements. The game features include interactive quizzes, puzzles, and multimedia elements, and is developed using Microsoft PowerPoint, iSpring Free 9, and Web2Apk builder. The game is designed to be engaging and interactive, with a focus on improving students' understanding of Indonesian language materials. The study involved 25 teachers and 66 students from 10 elementary schools in Magelang district and city. The results showed that the Benkangen game is feasible and effective in improving students' learning outcomes, with a high level of satisfaction from both teachers and students. The game is considered a novel development that integrates local wisdom into digital learning media, and has the potential to be used in future research to explore more innovative and creative games for Indonesian language learning. The study also highlights the importance of integrating local wisdom into digital learning media to enhance students' learning experiences and cultural understanding. The research contributes to the development of digital learning media in Indonesian language education, and provides a model for future research in this area.
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