Computational Geometry in C

Computational Geometry in C

| Joseph O'Rourke
The preface and table of contents of the second edition of "Computational Geometry in C" by Joseph O'Rourke provide an overview of the book's structure and content. The book covers a wide range of topics in computational geometry, including polygon triangulation, polygon partitioning, convex hulls in two and three dimensions, Voronoi diagrams, arrangements, search and intersection problems, and motion planning. Each chapter delves into specific algorithms, implementations, and applications, with additional exercises and references to further reading. The book is designed to be a comprehensive resource for students and professionals in the field of computational geometry.The preface and table of contents of the second edition of "Computational Geometry in C" by Joseph O'Rourke provide an overview of the book's structure and content. The book covers a wide range of topics in computational geometry, including polygon triangulation, polygon partitioning, convex hulls in two and three dimensions, Voronoi diagrams, arrangements, search and intersection problems, and motion planning. Each chapter delves into specific algorithms, implementations, and applications, with additional exercises and references to further reading. The book is designed to be a comprehensive resource for students and professionals in the field of computational geometry.
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