Large Language Models and Games: A Survey and Roadmap

Large Language Models and Games: A Survey and Roadmap

9 Dec 2024 | Roberto Gallotta, Graham Todd, Marvin Zammit, Sam Earle, Antonios Liapis, Julian Togelius, Georgios N. Yannakakis
This paper surveys the current state of large language models (LLMs) in games and identifies their various roles within the gaming ecosystem. LLMs, which are trained on large text corpora, have shown remarkable potential in a wide range of applications, including games. They can be used as players, non-player characters (NPCs), assistants, commentators, analysts, game masters, and designers. The paper discusses the potential and limitations of LLMs in games, and highlights underexplored areas and promising directions for future research. It also emphasizes the importance of addressing technical and ethical challenges in the development of LLMs for games. The paper provides a comprehensive overview of the current state of LLMs in games, and outlines future research directions. It also discusses the potential of LLMs in generating game content, such as levels and visuals, and their ability to assist in game design. The paper concludes that LLMs have the potential to revolutionize the gaming industry by enabling new forms of interaction and gameplay.This paper surveys the current state of large language models (LLMs) in games and identifies their various roles within the gaming ecosystem. LLMs, which are trained on large text corpora, have shown remarkable potential in a wide range of applications, including games. They can be used as players, non-player characters (NPCs), assistants, commentators, analysts, game masters, and designers. The paper discusses the potential and limitations of LLMs in games, and highlights underexplored areas and promising directions for future research. It also emphasizes the importance of addressing technical and ethical challenges in the development of LLMs for games. The paper provides a comprehensive overview of the current state of LLMs in games, and outlines future research directions. It also discusses the potential of LLMs in generating game content, such as levels and visuals, and their ability to assist in game design. The paper concludes that LLMs have the potential to revolutionize the gaming industry by enabling new forms of interaction and gameplay.
Reach us at info@study.space
[slides and audio] Large Language Models and Games%3A A Survey and Roadmap