14 Mar 2020 | Ryan Lowe, Yi Wu, Aviv Tamar, Jean Harb, Pieter Abbeel, Igor Mordatch
This paper presents a multi-agent reinforcement learning algorithm called MADDPG (Multi-Agent Deep Deterministic Policy Gradient) that effectively handles both cooperative and competitive environments. The algorithm uses a centralized critic and decentralized execution framework, allowing agents to learn policies that require complex coordination. The critic is augmented with information about other agents' policies, while the actor only has access to local information. This approach enables agents to learn robust policies in both cooperative and competitive settings.
The authors address the challenges of traditional reinforcement learning methods in multi-agent environments, such as non-stationarity and high variance in policy gradients. They propose an ensemble-based training regimen that improves the stability of multi-agent policies by training agents with a variety of policies. The algorithm is tested in various environments, including cooperative communication, physical deception, and predator-prey scenarios, where it outperforms existing methods.
The paper also introduces a method for inferring policies of other agents, allowing the algorithm to function without explicit knowledge of their policies. Additionally, the authors explore the effectiveness of training agents with policy ensembles, which enhances robustness to changes in the policies of other agents.
The results show that MADDPG outperforms traditional methods in both cooperative and competitive settings, demonstrating its effectiveness in complex multi-agent environments. The algorithm is applicable to a wide range of tasks, including those involving physical and communicative interactions between agents. The paper concludes that MADDPG is a general-purpose multi-agent learning algorithm that can be applied to various scenarios, including those with mixed cooperative-competitive interactions.This paper presents a multi-agent reinforcement learning algorithm called MADDPG (Multi-Agent Deep Deterministic Policy Gradient) that effectively handles both cooperative and competitive environments. The algorithm uses a centralized critic and decentralized execution framework, allowing agents to learn policies that require complex coordination. The critic is augmented with information about other agents' policies, while the actor only has access to local information. This approach enables agents to learn robust policies in both cooperative and competitive settings.
The authors address the challenges of traditional reinforcement learning methods in multi-agent environments, such as non-stationarity and high variance in policy gradients. They propose an ensemble-based training regimen that improves the stability of multi-agent policies by training agents with a variety of policies. The algorithm is tested in various environments, including cooperative communication, physical deception, and predator-prey scenarios, where it outperforms existing methods.
The paper also introduces a method for inferring policies of other agents, allowing the algorithm to function without explicit knowledge of their policies. Additionally, the authors explore the effectiveness of training agents with policy ensembles, which enhances robustness to changes in the policies of other agents.
The results show that MADDPG outperforms traditional methods in both cooperative and competitive settings, demonstrating its effectiveness in complex multi-agent environments. The algorithm is applicable to a wide range of tasks, including those involving physical and communicative interactions between agents. The paper concludes that MADDPG is a general-purpose multi-agent learning algorithm that can be applied to various scenarios, including those with mixed cooperative-competitive interactions.