Signaling Games and Stable Equilibria

Signaling Games and Stable Equilibria

May, 1987 | In-Koo Cho and David M. Kreps
The paper by In-Koo Cho and David M. Kreps analyzes signaling games and stable equilibria. Signaling games involve one party conveying private information to another through messages, often leading to multiple equilibria. The authors propose formal restrictions to eliminate unintuitive equilibria and relate these to Kohlberg and Mertens' notion of stability. The paper begins with an introduction to signaling games, which are prevalent in information economics. These games involve one party (A) with private information sending a signal to another party (B), who then takes an action. Examples include job market signaling, product quality, bargaining, and advertising. The paper discusses the challenge of identifying stable equilibria in such games, where many equilibria may exist, and the need for criteria to refine them. The authors present a simple example of a signaling game involving two players, A and B. A has private information about their type (wimp or surly) and chooses a breakfast (quiche or beer). B then decides whether to duel A. The game has two Nash equilibria: one where A always has beer for breakfast and B avoids dueling, and another where A always has quiche for breakfast and B avoids dueling. However, the second equilibrium is unstable because B's beliefs about A's type are not rational. The paper then discusses the concept of stability in game theory, introduced by Kohlberg and Mertens. Stability refers to the robustness of equilibria under small perturbations. The authors show that stability implies progressively stronger restrictions on out-of-equilibrium beliefs in signaling games. They define several criteria for restricting beliefs, including the Intuitive Criterion, which helps eliminate equilibria that are not robust. The authors also discuss the relationship between stability and other refinements of Nash equilibrium, such as sequential equilibria. They show that stability can be used to identify equilibria that are robust to deviations and that it provides a framework for analyzing signaling games. The paper concludes with a discussion of the implications of stability for signaling games and the importance of identifying stable equilibria in economic models. The authors argue that stability provides a useful framework for analyzing signaling games and that it helps in identifying equilibria that are robust to deviations. They also note that stability can be applied to a wide range of games and that it provides a general framework for analyzing equilibrium outcomes.The paper by In-Koo Cho and David M. Kreps analyzes signaling games and stable equilibria. Signaling games involve one party conveying private information to another through messages, often leading to multiple equilibria. The authors propose formal restrictions to eliminate unintuitive equilibria and relate these to Kohlberg and Mertens' notion of stability. The paper begins with an introduction to signaling games, which are prevalent in information economics. These games involve one party (A) with private information sending a signal to another party (B), who then takes an action. Examples include job market signaling, product quality, bargaining, and advertising. The paper discusses the challenge of identifying stable equilibria in such games, where many equilibria may exist, and the need for criteria to refine them. The authors present a simple example of a signaling game involving two players, A and B. A has private information about their type (wimp or surly) and chooses a breakfast (quiche or beer). B then decides whether to duel A. The game has two Nash equilibria: one where A always has beer for breakfast and B avoids dueling, and another where A always has quiche for breakfast and B avoids dueling. However, the second equilibrium is unstable because B's beliefs about A's type are not rational. The paper then discusses the concept of stability in game theory, introduced by Kohlberg and Mertens. Stability refers to the robustness of equilibria under small perturbations. The authors show that stability implies progressively stronger restrictions on out-of-equilibrium beliefs in signaling games. They define several criteria for restricting beliefs, including the Intuitive Criterion, which helps eliminate equilibria that are not robust. The authors also discuss the relationship between stability and other refinements of Nash equilibrium, such as sequential equilibria. They show that stability can be used to identify equilibria that are robust to deviations and that it provides a framework for analyzing signaling games. The paper concludes with a discussion of the implications of stability for signaling games and the importance of identifying stable equilibria in economic models. The authors argue that stability provides a useful framework for analyzing signaling games and that it helps in identifying equilibria that are robust to deviations. They also note that stability can be applied to a wide range of games and that it provides a general framework for analyzing equilibrium outcomes.
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